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Checkpoint switch import saves
Checkpoint switch import saves





checkpoint switch import saves
  1. CHECKPOINT SWITCH IMPORT SAVES ARCHIVE
  2. CHECKPOINT SWITCH IMPORT SAVES FULL

Note that all the working directories are automatically generated on first launch (or when Checkpoint finds a new title that doesn't have a working directory yet). Working pathĬheckpoint relies on the following folders to store the files it generates. Now, you can use the DPAD or the touchscreen to select a target backup to restore/overwrite.

checkpoint switch import saves

You can scroll between the title list with the DPAD/LR and target a title with A when the selector is on it. The first launch of the 3DS version will take considerably longer than usual (usually 1-2 minutes depending on how many titles you have installed), due to the working directories being created - Checkpoint will be significatively faster upon launch from then on. Make sure you're running up-to-date payloads. *hax-based Homebrew Launchers are not supported by Checkpoint.Ĭheckpoint for Switch runs on homebrew launcher. You can use Checkpoint for 3DS with both cfw and Rosalina-based Homebrew Launchers. Title information are loaded automatically.

CHECKPOINT SWITCH IMPORT SAVES FULL

For this reason, Checkpoint doesn't need constant user maintenance to retain full functionality.Ĭheckpoint for Switch natively supports NAND saves for the titles you have played.

CHECKPOINT SWITCH IMPORT SAVES ARCHIVE

It also automatically checks and filters homebrew titles which may not have a save archive to backup or restore, which is done without an external title list and filters. Moreover, Checkpoint is extremely lightweight - while being packaged with a nice graphic user interface - and is built using the most recent libraries available.Ĭheckpoint for 3DS natively supports 3DS and DS cartridges, digital standard titles and demo titles. The UI has been designed to condense as many options as possible, while keeping it simple to work with. A fast and simple homebrew save manager for 3DS and Switch written in C++.Ĭheckpoint is created following ideas of simplicity and efficiency.







Checkpoint switch import saves